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AI Insights · Timothy · January 2025

Top Slime Games on iOS in Latin America Q4 2024

Explore the performance of the top slime games on iOS in Latin America during Q4 2024, with insights on downloads, revenue, and active users provided by Sensor Tower.

Top Slime Games on iOS in Latin America Q4 2024

In the fourth quarter of 2024, several slime-themed games made a significant impact on the iOS platform in Latin America. According to Sensor Tower, these games experienced varying trends in downloads, revenue, and active users.

PlaySlime:Slime Simulator Game by Slime Simulator Studio showed a consistent weekly revenue, peaking at around $6.7K at the end of December. Downloads started at 8.5K but dipped mid-quarter before rising to 6.9K by the end. Weekly active users were stable, reaching over 42K in the last week of December.

Bruno - My Talking Slime Pet from Dramaton LTD had fluctuating weekly downloads, with highs of 4.8K in late October. Revenue varied slightly, maintaining around $150 in the last week of December. Active users decreased from 28.5K to 27K by the quarter's end.

Super Slime Simulator, also by Dramaton LTD, saw a rise in weekly downloads, peaking at 4.4K in late December. Revenue remained steady, with minor fluctuations around $150. Active users increased significantly from 13.9K to over 20K by the end of the quarter.

Super Big Slime: Black Hole 3D by Supercent, Inc. had modest revenue, generally under $30 per week. Downloads varied, with a notable increase to 4.7K in mid-December. Active users grew from 8K to over 11K by the end of December.

Finally, Slime Pet: ASMR Virtual Friend from Slime Joy Entertainment saw a dramatic rise in revenue starting in mid-October, reaching around $1.4K by mid-December. Downloads were highest in mid-October at 4.8K but declined towards the end of the quarter.

For more detailed insights and data on these apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025